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Frontiers | Body and the Senses in Spatial Experience: The Implications of Kinesthetic and Synesthetic Perceptions for Design Thinking
![Body placement (position/rotation) by center of vertex bounds · Issue #186 · liabru/matter-js · GitHub Body placement (position/rotation) by center of vertex bounds · Issue #186 · liabru/matter-js · GitHub](http://i.imgur.com/WWb4sdx.png)
Body placement (position/rotation) by center of vertex bounds · Issue #186 · liabru/matter-js · GitHub
![Body placement (position/rotation) by center of vertex bounds · Issue #186 · liabru/matter-js · GitHub Body placement (position/rotation) by center of vertex bounds · Issue #186 · liabru/matter-js · GitHub](http://i.imgur.com/u6w6L.png)
Body placement (position/rotation) by center of vertex bounds · Issue #186 · liabru/matter-js · GitHub
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setSize and setDisplaySize not working for matter gameobjects · Issue #4135 · photonstorm/phaser · GitHub
Animating bodies from current position to specific x, y coordinates · Issue #733 · liabru/matter-js · GitHub
![Karim Douïeb on Twitter: "I made a programmatic simulation of a fun pull string art technique in @observable https://t.co/N17fuRh7Mm Go play with it, fork it, modify it, improve it, ... The logic Karim Douïeb on Twitter: "I made a programmatic simulation of a fun pull string art technique in @observable https://t.co/N17fuRh7Mm Go play with it, fork it, modify it, improve it, ... The logic](https://pbs.twimg.com/tweet_video_thumb/EfS6urHXYAAMHh5.jpg)